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Naito's Articles: Guide to Pendulums

 

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Posted on Sat Aug 02, 2014 5:01 am

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Naito's Articles
Pendulum Monsters
The Basics




So what are Pendulum Monsters?:
This is a question most of you who haven't been keeping up with the game are probably asking right now. What exactly are Pendulum Monsters? Well, Pendulum Monsters are a type of Main Deck monster card, introduced recently in the Arc-V anime of Yu-Gi-Oh! These monsters are odd, as they can be treated as both Monsters and Spells.

Monsters and Spells!? What's that all about!?:
Now now. Don't get your panties in a twist. I'll explain. Pendulum Monsters are a special type of Monster Card, that can be placed either in the Monster Card Zone, or the Pendulum Card Zone. When Summoned into the Monster Card Zone, Pendulum Monsters are treated like ordinary Monster cards, with ATK and DEF points. When in this state, Pendulum Monsters can also be used for Tribute, Fusion, Synchro, and Xyz Summons. However, Pendulum Monsters can also have a much different path. Pendulum Monsters can be activated as a Spell Card in the hand, and be placed face-up in the Pendulum Card Zone, where they'll take on a much different role.

Get to the point Naito. You're not good at this:
Well, enough of keeping you on the edge of your seat (or, at least trying to). When a Pendulum Monster is placed in the Pendulum Card Zone, it's treated much differently than other Monsters. While in the Pendulum Card Zone, Pendulum Monsters are treated as Spells instead of Monsters, and so must be destroyed by cards such as Mystical Space Typhoon, instead of attacking or using a card such as Dark Hole. Pendulum Monsters also have an effect known as a Pendulum Effect which is on the card in addition to a normal Effect. While in the Pendulum Card Zone, Pendulum Monsters will apply their Pendulum Effects instead of their normal Monster Effects. In addition, Pendulum Card Zones don't count as Spell and Trap Card Zones, and so placing Pendulum Monsters in them will not count toward the 5-card limit. Pendulum Monsters also aren't treated as any other type of Spell, and players cannot use Game Mechanics to play another Pendulum Monster over a previous one sitting in the Pendulum Card Zone to send it to the Graveyard. However, as long as there are open Pendulum Card Zones, there is no limit to the amount of times Pendulum Monsters can be activated from the hand.

So What's this about Pendulum Monsters in the Extra Deck?:
Don't think I'm forgetting about those rumors spreading around about Pendulum Monster invincibility. It's not really like that. Whenever a Pendulum Monster would be sent from the Field to the Graveyard, the monster is instead placed face-up in the Extra Deck Zone instead. This means that Pendulum Monsters can expand the Extra Deck to larger than the usual 15 card limit. Pendulum Monsters being placed in the Extra Deck will apply even if the monster is face-down, so be prepared for that. However, Pendulum Monsters can hit the Graveyard when one of the following incidents occurs:

- The monster is sent/discarded from the Hand
- The monster is sent from the Main Deck
- The monster is sent from the Extra Deck
- The monster has its Summons/activation negated
-The monster is detached from an Xyz Monster


Now what about Pendulum Summons?:
Ah, Pendulum Summons. The technique that makes Jj believe that his Ojamas will be invincible. So, once per turn, during the Main Phase, if both Pendulum Card Zones are occupied by Pendulum Monsters, the turn player can perform a Pendulum Summons (Note, this only works if the turn player has his Pendulum Card Zones occupied.) To determined what can be Summoned, the duelist must use his Pendulum Monster's Pendulum Scales (The Pendulum Scale are the numbers that appear below the Red and Blue Coloured arrows on the card.)

Now, what can be Summoned through a Pendulum Summon? Well, Monsters in the hand and Pendulum Monsters in the Extra Deck can be Summoned through Pendulum Summons. To meet the requirements of the summon, the Monster's Level Value must be between the value of the highest and lowest numbers of the Pendulum Scales of the two Pendulum Monsters. Now, that probably sounds complicated, but let's break it down for you by using an example.

Let's say I've got two Pendulum Monsters on the field. One has a Pendulum Scale value of 1, and the other has a Pendulum Scale value of 5. In my hand I have an Elemental HERO Bubbleman that I want out on the field. Bubbleman's Level value is 4. 4 is a number between 1 and 5, which are the numbers of the Pendulum Scales. Because of this, I can Pendulum Summon Elemental HERO Bubbleman. But let's say I really want out my Elemental HERO Necroshade, which has a level value of 5. 5 is not a number between 1 and 5. 5 is 5, which is the same number as one of the values of one of the Pendulum Scales of one of my Pendulum Monsters. Because of this, I cannot Pendulum Summon Elemental HERO Necroshade.

Got any Examples?:
After giving you lot all of that information, I couldn't possibly leave you with no examples of good Pendulum Monsters. Here are some of the good Pendulum Monsters that are currently available:

Odd-Eyes Pendulum Dragon:




Seen in the image at the beginning of the article, Odd-Eyes Pendulum Dragon is one of the better known Pendulums out there, and for a pretty good reason. This beast can search out any Pendulum Monster in your deck that has 1500 ATK or less, and can add it to your hand. His effect will also allow you to set him up for a late-game play, by placing him in the Extra Deck. His other effect will allow Odd-Eyes to double the damage he deals to an opponent whenever he battles them. Giving your opponent a blow through a monster with 0 ATK could potentially land 5000 points of damage against them, which is absolutely devastating.

Stargazer Magician:



This card is super nice. While not as extensive as Odd-Eyes, Stargazer Magician will stop your opponent from playing Spell cards until the end of the Damage Step, if you're attacking with a Pendulum Monster. This is fantastic, as you can place down Odd-Eyes and not have the risk of him being hit by a card, such as Forbidden Lance, and it also pretty much eliminates the risk of H.A.T decks activating Artifact Ignition during the Battle Phase.

To add to it's greatness, Stargazer Magician is a Pendulum Scale 1 card, opening up an array of possible Pendulum Summoning opportunities for players that use him.

Timegazer Magician:



Basically Stargazer's partner, Timegazer Magician is an even more amazing Pendulum Monster. As a Pendulum Scale 8 monster, this card opens up multiple opportunities for you to Pendulum Summon high level monsters, such as Jinzo, or Monarch cards. This card also will prevent your opponent from activating Trap cards whenever one of your Pendulum Monsters takes a swing at your opponent, which, as you can probably see, is very beneficial for almost any player. Unfortunately though, this card can only be activated if you have no monsters on your side of the Field, which, in this day and age, is rather difficult to accomplish willingly, lest you go for a full suicidal swing at your opponent.

And that's all there really is to know about Pendulum Monsters. Hope you enjoyed this little article about the cards. Happy Dueling.

© Naito Raizu. All Rights Reserved.



Last edited by Naito Raizu on Sat Sep 13, 2014 9:59 am; edited 1 time in total



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Posted on Fri Sep 12, 2014 3:38 pm

Pendulums are actually really easy, I think its a rather simple concept. I don't understand how some people don't understand it... Evil



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Posted on Fri Sep 12, 2014 3:42 pm

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They're incredibly easy, but because of rumours, they come off as a lot harder to use than they are, which makes people veer away from attempting them.

That's half the reason this article went up.



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Posted on Fri Sep 12, 2014 3:56 pm

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Dammit don't make me read.



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Posted on Fri Sep 12, 2014 3:59 pm

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Reading begins now. Resistance is futile. You will be educated.



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Posted on Fri Sep 12, 2014 6:50 pm

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Helpful article for ultra-veterans.



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Posted on Fri Sep 12, 2014 11:18 pm

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Good job mate! Next time make sure to get to the point faster.



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Posted on Sat Jan 31, 2015 7:55 pm

i thought you couldonly pendulm sumon from extra and only summon pendulum monster, so many wasted oportunities



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Posted on Sat Jan 31, 2015 8:05 pm

I still think Pendulums are kind of a dumb concept. Synchros brought life back to the game, while Exceed was an imitation attempt. Pendulums? Eh...



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Posted on Sat Jan 31, 2015 10:59 pm

@Heatnix wrote:I still think Pendulums are kind of a dumb concept. Synchros brought life back to the game, while Exceed was an imitation attempt. Pendulums? Eh...
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It's still better than more extra deck cards



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Posted on Sun Feb 01, 2015 2:14 am

It it worth trying at all?



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Posted on Sun Feb 01, 2015 4:36 am

@Amy Kool wrote:It it worth trying at all?
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The concept is not so good but they produce some good decks and combos



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Posted on Sun Feb 01, 2015 4:50 am

Vanilla beat pendulums are actually pretty good&fun to use...
Qlis? They suck 



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Posted on Thu May 14, 2015 10:57 am

This post is both funny and educational Grin



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Posted on Fri May 15, 2015 12:44 am

@LightYagami5 wrote:This post is both funny and educational Grin
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Well, Naito is a funny guy.



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Posted on Fri May 15, 2015 1:09 am

Well most of the guys here are funny Grin



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