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Aesirs and Stardust!

 

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Posted on Tue Oct 21, 2014 4:12 pm

More Aesir/Stardust support!









LC05-EN001 Jormungard the Nordic Serpent
Level 8 DARK Dragon-Type Effect
ATK 3000
DEF 3000
Cannot be Normal Summoned/Set. If there is a “Aesir” monster on the field, you can Special Summon this card (from your hand) to your opponent’s side of the field in Defense Position. If there is no face-up “Aesir” monster on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: You take 3000 damage. This effect can only be used once while this card is face-up on the field.




LC05-EN002 Fenrir the Nordic Wolf
Level 10 DARK Beast Effect
ATK 4000
DEF 4000
Cannot be Normal Summoned/Set. During your Main Phase 2, if there is a “Aesir” monster on the field, you can Special Summon this card (from your hand) to your opponent’s side of the field in Defense Position. If there is no face-up “Aesir” monster on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take all battle damage from battles involving this card.




LC05-EN003 Stardust Flash
Normal Trap Card
Target 1 “Stardust” monster in your Graveyard; Special Summon that target.




Yeah...the whole sentence is the link to the source...



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Posted on Tue Oct 21, 2014 10:56 pm

A bit late are we not Razz? Flash is an okay card, but! Call of the Hunted is betta!



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Posted on Wed Oct 22, 2014 5:58 am

that Serpent is very interesting. Make silly burn decks.

@Skit: Flash isn't Continuous though.



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Posted on Wed Oct 22, 2014 6:13 am

What matters is that it can revive everything, it is not limited to "Stardust" monsters only. Stardust Warrior being level 10 makes this card less powerful, as only reason to run this card is if you where playing Stardust Warrior. Playing this card for just one card is silly, so you would have to include other Stardust monsters. And once you do that your deck should not work unless you play Elder God Noden combined with Instant Fusion. But as he is illegal in OCG (So is Stardust Warrior) and as this card comes out as a TCG exclusive it won't be used, as returning Stardust monsters TCG has is not really a big move. So what if it has 2500 attack, there are monsters far more powerful than Stardust Dragons and there are many ways to get rid of them.



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Posted on Wed Oct 22, 2014 6:58 am

@Skitoritto wrote:What matters is that it can revive everything, it is not limited to "Stardust" monsters only. Stardust Warrior being level 10 makes this card less powerful, as only reason to run this card is if you where playing Stardust Warrior. Playing this card for just one card is silly, so you would have to include other Stardust monsters. And once you do that your deck should not work unless you play Elder God Noden combined with Instant Fusion. But as he is illegal in OCG (So is Stardust Warrior) and as this card comes out as a TCG exclusive it won't be used, as returning Stardust monsters TCG has is not really a big move. So what if it has 2500 attack, there are monsters far more powerful than Stardust Dragons and there are many ways to get rid of them.

I'm not saying Flash is better, it's obviously not.



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